This project discusses the potential relationship between sound, flavor, and emotion; how crispy sound intervenes in people's choice of snack, and whether sound intervention can help relieve mental stress. It is an iterative data-driven process, through contextual and informed steps, we came to the final design with a snack box equipped with crispy sound buttons. We in the end noticed how crispy sound can change people's perception of flavor and can have a positive influence on people's choice of snack.
Process of making

Learning from activities

