OPen

All LEARNING STORIES

Design and Research Process
User and Society
User experience theory and practice

Managing expectations for waiting times in the Emergency Department (ED)

Design and Research Process
User and Society
Constructive design research

Showroom: How would users feel when everyday objects are able to measure and react to their emotions, with the underlying algorithms made transparent through data physicalization?

Technology and Realization
Data, Math and Computing
Designing user interfaces with emerging technologies

Using a combination of the Multi Touch Kit in combination with a Support Vector Machine, to identify the posture on the mouse.

Data, Math and Computing
Design and Research Process
Technology and Realization
Data-enabled design

Design research on Stress, Flavor, and Sound

Business and Entrepreneurship
User and Society
Creating corporate entrepreneurship

The design challenge of a.s.r. Vitality was: How can we improve office vitality?

Creativity and Aesthetics
Interactive Materiality

The open and closing transition movement of paper material.

Creativity and Aesthetics
Design and Research Process
Design for games & play III

A playful light and music installation engages passers-by in subtle interactions in the public waiting area.

Creativity and Aesthetics
Technology and Realization
User and Society
ACMUIST TOIO

Product Design Project @ Oct 2021 ACMUIST student contest - Best TOIO Award Mention

Creativity and Aesthetics
User and Society
Health@Home Hack2Impact

Help MS patients to maintain their new lifestyle by making the people closest to them understand their new needs and limitation.